Sounds heard:
Diegetic:
sirens
cars
traffic
car door
paper
talk
click
door?
speech
frying sound?
phone call
running
door opening
horn beep
moving car
broken window
chase scene in cars
gunshots
Non-diegetic:
escalating music
tense music
Digesis - Plot/Story/Narrative
Diegetic sound - sounds inside the narrative. Heard by the characters.
Non-diegetic sound - sound the characters cannot hear.
Soundscape for the missile launch
Diegetic - countdown for the 2 minute remaining 1 minute remaining 30 seconds and then count down from 10.
Diegetic - launch preparations with the pressurisation of the exhaust etc.
Non-diegetic -music which is leading towards a climax, maybe tone bombs up as it gets closer to the countdown.
Diegetic - lots of footsteps, dialogue or combat as the protagonist tries to stop missile.
Diegetic:
sirens
cars
traffic
car door
paper
talk
click
door?
speech
frying sound?
phone call
running
door opening
horn beep
moving car
broken window
chase scene in cars
gunshots
Non-diegetic:
escalating music
tense music
Digesis - Plot/Story/Narrative
Diegetic sound - sounds inside the narrative. Heard by the characters.
Non-diegetic sound - sound the characters cannot hear.
Soundscape for the missile launch
Diegetic - countdown for the 2 minute remaining 1 minute remaining 30 seconds and then count down from 10.
Diegetic - launch preparations with the pressurisation of the exhaust etc.
Non-diegetic -music which is leading towards a climax, maybe tone bombs up as it gets closer to the countdown.
Diegetic - lots of footsteps, dialogue or combat as the protagonist tries to stop missile.
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